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Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs Softcover reprint of the original 1st edition
Andrew Davison
Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs Softcover reprint of the original 1st edition
Andrew Davison
This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL).
528 pages, biography
Media | Books Paperback Book (Book with soft cover and glued back) |
Released | November 15, 2014 |
ISBN13 | 9781430211860 |
Publishers | Springer-Verlag Berlin and Heidelberg Gm |
Pages | 528 |
Dimensions | 339 × 195 × 32 mm · 861 g |
Language | English |
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