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Killer Game Programming in Java - O'Reilly Ser.
Andrew Davison
Killer Game Programming in Java - O'Reilly Ser.
Andrew Davison
This comprehensive guide has everything you need to program Java games. It offers the most thorough coverage of Java 3D available, and clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games.
998 pages, 1, black & white illustrations
Media | Books Paperback Book (Book with soft cover and glued back) |
Released | June 28, 2005 |
ISBN13 | 9780596007300 |
Publishers | O'Reilly Media |
Pages | 998 |
Dimensions | 179 × 232 × 46 mm · 1.69 kg |
Language | English |
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