Interactive High Performance Volume Rendering - Zellmann Stefan - Books - Südwestdeutscher Verlag für Hochschulsch - 9783838150161 - December 10, 2014
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Interactive High Performance Volume Rendering

Zellmann Stefan

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Interactive High Performance Volume Rendering

Direct Volume Rendering is a 3D visualization algorithm that has a tremendous resource demand. While implementations often target GPUs because of their peak performance and memory throughput as well as their support for trilinear interpolation in hardware, the data that needs to be visualized is often only present on computing systems without dedicated graphics hardware. This is e.g. the case with simulations that were conducted on high performance computing systems. This work investigates the fitness of high performance computing architectures such as x86-based systems, GPGPU systems, and coprocessor systems for Direct Volume Rendering. The work devises a software architecture to accommodate efficient and flexible implementations for the various hardware platforms. It also outlines a novel remote rendering algorithm that decouples rendering from display to hide latency.

Media Books     Paperback Book   (Book with soft cover and glued back)
Released December 10, 2014
ISBN13 9783838150161
Publishers Südwestdeutscher Verlag für Hochschulsch
Pages 208
Dimensions 12 × 152 × 229 mm   ·   312 g
Language English