Biologically Inspired Artificial Intelligence for Computer Games - Darryl Charles - Books - IGI Publishing - 9781591406464 - April 28, 2011
In case cover and title do not match, the title is correct

Biologically Inspired Artificial Intelligence for Computer Games 1st edition

Darryl Charles

Price
€ 123.99

Ordered from remote warehouse

Expected delivery Feb 18 - 27
Add to your iMusic wish list

Biologically Inspired Artificial Intelligence for Computer Games 1st edition

Computer games are often played by a human player against an artificial intelligence software entity. In order to truly respond in a human-like manner, the artificia intelligence in games must be adaptive, or respond as a human player would as he/she learns to play a game. Biologically Inspired Artificial Intelligence for Computer Games reviews several strands of modern artificial intelligence, including supervised and unsupervised artificial neural networks; evolutionary algorithms; artificial immune systems, swarms, and shows using case studies for each to display how they may be applied to computer games. This book spans the divide which currently exists between the academic research community working with advanced artificial intelligence techniques and the games programming community which must create and release new, robust, and interesting games on strict deadlines, thereby creating an invaluable collection supporting both technological research and the gaming industry.

Media Books     Hardcover Book   (Book with hard spine and cover)
Released April 28, 2011
ISBN13 9781591406464
Publishers IGI Publishing
Pages 278
Dimensions 180 × 20 × 258 mm   ·   712 g
Language English  
Contributor Colin Fyfe
Contributor Daniel Livingstone
Contributor Darryl Charles
Contributor Stephen Mcglinchey