Gamification-Based E-Learning Strategies for Computer Programming Education - Ricardo Alexandre Peixoto de Queirós - Knihy - IGI Global - 9781522510345 - 23. augusta 2016
V prípade, že obal a názov nesedia, platí názov

Gamification-Based E-Learning Strategies for Computer Programming Education

Cena
€ 234,99

Objednané zo vzdialeného skladu

Očakávané doručenie 15. - 23. okt
Dostávajte upozornenia na nové nahrávky interpreta Ricardo Alexandre Peixoto de Queirós
Pridať do vášho zoznamu prianí na iMusic

Not rated yet

Computer technologies are forever evolving and it is vital that computer science educators find new methods of teaching programming in order to maintain the rapid changes occurring in the field. One of the ways to increase student engagement and retention is by integrating games into the curriculum.

Gamification-Based E-Learning Strategies for Computer Programming Education evaluates the different approaches and issues faced in integrating games into computer education settings. Featuring emergent trends on the application of gaming to pedagogical strategies and technological tactics, as well as new methodologies and approaches being utilized in computer programming courses, this book is an essential reference source for practitioners, researchers, computer science teachers, and students pursuing computer science.

Médium Knihy     Hardcover Book   (Kniha s pevnou väzbou a obalom)
Vydané 23. augusta 2016
ISBN13 9781522510345
Vydavatelia IGI Global
Strany 296
Rozmery 152 × 229 × 22 mm   ·   1,15 kg
Jazyk Angličtina  

Viac od toho istého vydavateľa