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Matrix Transforms for Computer Games and Animation John Vince 2012 edition
Matrix Transforms for Computer Games and Animation
John Vince
This book is an introduction to matrix transforms, which are ubiquitous in the world of computer graphics. Covers notation, determinants, matrices, 2D transforms, 3D transforms and quaternions, and offers many worked examples to illustrate their practical use.
166 pages, 45 black & white illustrations, 8 black & white tables, biography
| Médium | Knihy Paperback Book (Kniha s mäkkou väzbou a lepeným chrbtom) |
| Vydané | 28. júna 2012 |
| ISBN13 | 9781447143208 |
| Vydavatelia | Springer London Ltd |
| Strany | 166 |
| Rozmery | 155 × 235 × 10 mm · 272 g |
| Jazyk | Angličtina |
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