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3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic 1st edition
David Eberly
3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic 1st edition
David Eberly
The eagerly awaited companion to the bestselling 3D Game Engine Design- the book that set a standard for the industry
756 pages
Media | Books Hardcover Book (Book with hard spine and cover) |
Released | December 17, 2004 |
ISBN13 | 9780122290640 |
Publishers | Taylor & Francis Inc |
Pages | 752 |
Dimensions | 194 × 240 × 40 mm · 1.80 kg |
Language | English |
See all of David Eberly ( e.g. Hardcover Book )