Data Analytics Approaches in Educational Games and Gamification Systems - Smart Computing and Intelligence -  - Knihy - Springer Verlag, Singapore - 9789813293373 - 25. septembra 2020
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Data Analytics Approaches in Educational Games and Gamification Systems - Smart Computing and Intelligence 2019 edition

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Game-based learning environments and learning analytics are attracting increasing attention from researchers and educators, since they both can enhance learning outcomes.


255 pages, 56 Illustrations, color; 13 Illustrations, black and white; XX, 255 p. 69 illus., 56 illu

Médium Knihy     Paperback Book   (Kniha s mäkkou väzbou a lepeným chrbtom)
Vydané 25. septembra 2020
ISBN13 9789813293373
Vydavatelia Springer Verlag, Singapore
Strany 255
Rozmery 150 × 220 × 10 mm   ·   454 g
Editor Chang, Maiga
Editor Tlili, Ahmed

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